// Let's study CANVAS tag! This page is based on: // open("http://developer.mozilla.org/en/docs/Canvas_tutorial") // (IE is not supported) // Initialize environment canvas = document.createElement("canvas"); workspace.parentNode.insertBefore(canvas, workspace); canvas.width = "150" canvas.height= "150" ctx = canvas.getContext('2d'); // Draw various rectangles. ctx.fillRect(25,25,100,100); ctx.clearRect(45,45,60,60); ctx.strokeRect(50,50,50,50); // Draw a path. ctx.clearRect(0, 0, canvas.width, canvas.height); ctx.beginPath(); ctx.moveTo(75,50); ctx.lineTo(100,75); ctx.lineTo(100,25); ctx.fill(); // An example of moveTo. ctx.clearRect(0, 0, canvas.width, canvas.height); ctx.beginPath(); ctx.arc(75,75,50,0,Math.PI*2,true); // outlines ctx.moveTo(110,75); ctx.arc(75,75,35,0,Math.PI,false); // mouth ctx.moveTo(65,65); ctx.arc(60,65,5,0,Math.PI*2,true); // left eye ctx.moveTo(95,65); ctx.arc(90,65,5,0,Math.PI*2,true); // right eye ctx.stroke(); // An example of image ctx.clearRect(0, 0, canvas.width, canvas.height); img = new Image(); img.src = 'data:image/gif;base64,R0lGODlhCwALAIAAAAAA3pn/ZiH5BAEAAAEALAAAAAALAAsAAAIUhA+hkcuO4lmNVindo7qyrIXiGBYAOw=='; ctx.drawImage(img, 10, 10);